🕛 Minecraft Set World Spawn Not Working

Login to your server and type this command: /mvm set monsters true. If none of the above fixed the problem, then it's likely the issue is caused by a plugin or mod on your server. The next best step is to disable each plugin one by one until mobs start spawning again on your server. Feel free to get in touch with us and we can help you further Unfortunately, it's not possible to set the center of a block as the World's spawn point. The reason for that is the signature of the method setSpawnPoint. World.setSpawnPoint (int x, int y, int z) Due to being integers, the only possible point would not be the center, as the center of a block is the half of it's coordintes, so if a block is at Simply add the tag RequiredPlayerRange followed by the amount of blocks, and the command should look something like this: /setblock (x) (y) (z) minecraft:mob_spawner 0 replace {RequiredPlayerRange: (blocks)} More info can be found watching Dragnoz's video here: Hope this helps! A new monster with 100 spawn weight has a 19% chance to spawn and will be as common as most common monsters. A new monster with 5 spawn weight has a 1.1% chance to spawn. A new monster with 1 spawn weight has a 0.2% chance to spawn, which means 1 in 500 mobs will be your custom one. Great for a world boss! that shouldn't be happening for the original bed. if you're using a sleeping bag, that's probably why. 5. Doubledown007. OP • 4 yr. ago. Nope. Legit Bed I had built my base near a waypoint. So, I just kept running around until i found a waypoint and earned enough levels to get back home. Still don't know why it isn't working. Neither does /home. I can technically warp to a home I set previously, but the message doesn't pop up (such as "you have been teleported to.."). /spawn does not work entirely. Ironically, /warp DOES work, and the messages pop up fine. Nothing pops up when I do spawn; I'm pretty sure this is due to plugins overlapping, but I'm not sure. Syntax. There are two options for syntax depending on which version of Minecraft you're using. They are listed below. Java. Syntax: /setworldspawn . Example: /setworldspawn 100 70 100 -180. Result: Sets the world spawn to block position 100 70 100 and makes the user face due north. Bedrock. Syntax: /setworldspawn [spawnPoint: x y z] Set to = repeat and needs redstone with a lever flipped on. This was done so the command blocks can be switched off since you cannot change anything in them when they are set to always active w/o having to destroy the command block it's self. Commandblock 2. gamemode s @a[r=100,m=a] Set to = repeat and needs redstone with another lever flipped If the timer keeps increasing then the spawn chunks are loaded. Additionally, the spawn chunks are not active if you are in the nether or the end and do not have a chunkloader running somewhere in the world. Sodium should not be affecting the spawn chunks. So your original comment was more or less the problem. I tried for days and hours during days, trying to get an EXACT spawn but I had new players spawning on the top of the spawn, in the ground, 50 blocks away from it to the side, not one went where the actual /set spawn was supposed to be. Ether way thats not exactly the point the point is I want people who set their home with /sethome to spawn Hello! As the title says, I'm having a problem with my Multiverse respawn settings. I have a world with a nether linked to it. When players die in the nether, they respawn at the overworld, but not in their home or bed. Instead they respawn at the default spawn point of the overworld. When that happens, a message appears saying "You have no Go into your server.properties and set the spawn protection to 0. Now download world edit or you cannot use the wand with //wand for world guard. Now that your vanilla spawn protection is set to 0, use the wand with the //wand command and select one corner of your spawn by left clicking. This will be pos1. Go to the opposite end of the area in 0MVE.

minecraft set world spawn not working